1 to 5 of 5
Sort by: Date | Relevance
Electronic Arts
- Los Angeles, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 3 days ago
& Overall Relevance for the Organisation Drive the overall optimization of product value (engineered cost) and profitability. Key Responsibilities Be a key contributor to Creation Centre growth and profitability by gaining a full understanding of its business potential, anticipating requirements and proposing cost based solutions to achieve Brand adidas objectives In colla
Posted 3 days ago
Adidas
- Los Angeles, CA
Manage the footwear product development process by supporting the respective Business Unit(s) and directly interact with Tier 1 supply partners and LO's. Provide an effective transition of footwear designs from prototyping into production. Handle development projects of lower complexity levels with the guidance and support of the Director Footwear and/or other Managers De
Posted 3 days ago
OF THE JOB Provides leadership, guidance, and management to a team of Category Managers and Assistant Category Managers that work cross functionally with the Inventory Management, Marketing, and Visual Design teams. Responsibilities include but not limited to the end to end category P&L, managing to interpret and execute the company's vision of presenting and driving a cat
Posted 21 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Work with the World Building Director and Environment Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with the World Building Director and Technical Art team to explore and tes
Posted 14 days ago
Email this Job to Yourself or a Friend
Indicates required fields